ThinkFun Laser Maze Bedienungsanleitung
ThinkFun
Brettspiel
Laser Maze
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Lights and mirrors may make it feel like magic, but it’s really
science and a good dose of brain power that’s needed to
direct the laser beam through this series of mind
challenging mazes. Get ready for a satisfying mental
workout as you ex your strategic thinking muscles and
ignite the targets and your mind!
OBJECT:
For each challenge, arrange the laser and specied tokens
on the grid in order to activate (light up) the indicated
number of targets.
SETUP:
Note: The rst time you play, pull the tab from the bottom
of the laser token to activate the battery.
. Select a challenge card and place it in the card slot at the top
of the game grid for easy reference.
. Set up the tokens on your grid to match the symbols
illustrated on the challenge card.
NOTE: The exact location and
orientation of some tokens will
be given. However, if the
symbol contains a question
mark, it is up to you to
gure out the orientation.
(See Symbols Key Card on page 4.)
. Select the tokens underneath the words
“ADD TO GRID” for use in this challenge.
Any remaining tokens will not be used.
. Make a mental note of the “# OF TARGETS”
identied for the challenge.
SYMBOLS KEY CARD:
The Symbols Key Card is your quick reference guide
to the symbols on the challenge cards.
If a symbol shows the outline of the token, you
must place the token in the cell indicated in the
orientation pictured on the challenge card.
If a symbol contains a question mark, you must
gure out the correct orientation.
NOTE: The Target/Mirror token has two uses and can be
represented by four dierent symbols:
These two symbols mean you must use
this token as a target. (But it may also be
used as a mirror.)
These two symbols mean you need to
determine whether to use the token as
a target, a mirror or both.
ADD TO GRID
LASE
© 2012 ThinkFun Inc. All Rights Reserved.
MADE IN CHINA, 104 IN02.. #1004.
LASER MAZE
™
INCLUDES:
Game Grid Game Tokens Total-
Challenge Cards with Solutions
& Symbols Key Card
PLACE
# of
TARGET S
EXPERTEXPERT
LASER MAZE
™
5555
1
PLACE
# of
TARGETS
ADVAN CEDADVAN CED
LASER MAZE
™
3232
2
PLACE
# of
TARGETS
INT ERMEDIAT EINT ERMEDIAT E
LASER MAZE
™
2121
3
ADD TO GRID
#
OF
TARGETS
BEGIN NERBEGIN NER
LASER MAZE
™
99
1
Laser -
Target/Mirror -
Beam Splitter -
Double-Mirror -
Checkpoint -
Cell Blocker -
LASER: Provides the laser
beam. Push the button at
the top of this token to
engage the beam.
TARGET/MIRROR:
Can be used as a target,
a mirror, or both. Only the
transparent red side of the
token is a valid target.
BEAM SPLITTER: Splits the
beam in two paths. One path
is reected 90 degrees and the
other path passes straight
through the token.
DOUBLEMIRROR:
Both sides of this token reect
the beam 90 degrees.
CHECKPOINT:
Serves as a token that the laser
beam must pass through.
CELL BLOCKER: Prevents
other tokens from being
placed in the cell which it
inhabits. This token will not
block the path of the laser.
ADD T O GRID
# OF
T ARGET S
CHAL LENGECHAL LENGE
LASER MAZE
™
1
TOKEN GUIDE:
MIRROR
TARGET
#
OF
TARGETS
MAZE
™
1
ThinkFun's si iMis on s to
I it Ygn e our Mind!®
www.ThinkFun.com
ThinkFun® is the world’s leader in
addictively fun games that stretch and
sharpen your mind. From lighting up young
minds to creating fun for the whole family,
ThinkFun's innovative games and mobile apps
make you think while they make you smile.
LASER
MAZE
™
SYMBOLS
KEY
©2 012 Th ink Fun I nc. MADE IN CHINA , 104. #100 4. CH0
Produktspezifikationen
| Marke: | ThinkFun |
| Kategorie: | Brettspiel |
| Modell: | Laser Maze |
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