Thames & Kosmos Mercado Bedienungsanleitung
Thames & Kosmos
Nicht kategorisiert
Mercado
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False Money and True Status
GAME OVERVIEW
You are filthy rich and itching to spend the coins in your purse. In Mercado, you must use your wealth to build your reputation, and gain fame by buying
expensive treasures, trinkets, and baubles. You must use your coins shrewdly and watch out for the counterfeit ones. An ever-changing group of merchants
in the market offers many valuable objects for sale — but other wealthy people are competing to buy the coveted items before you. You can also buy bottles
of enchanting perfumes to put spells on the other players and give yourself special advantages. Additionally, paying the head merchant and the coin changer
can give you special privileges and rare coins.
Your reputation (score) increases as you purchase valuable objects. When one player goes all the way around the score board, the rest of
the players finish out the current round. Whoever goes farthest, wins.
GAME MATERIALS
36 Merchandise Tiles
2 Market Tiles
4 Coin Purses
For 2 – 4 players who enjoy extravagant purchases, ages 10 and up
140 Wooden Coins
4 Character Tiles
1 Game Board
4 Coin Purse Pendants
Printed on both sides
18 Privilege
Tokens
15 Seals
1 Starting Disc
4 Scoring Markers
Head Merchant Coin Changer
24 Valuable Objects
12 Enchanting Perfumes
22 x
Gold
22 x
Silver
22 x
Copper
22 x
Turquoise
38 x
Black
14 x
White
Printed on both sides
Printed on both sides

2
GAME PREPARATION
Before you start, carefully remove all of the pieces from their cardboard frames.
To help keep track of whose coin purse is whose, you can attach a pendant to
each one.
1
Thread the purse’s cord through the hole in the pendant.
2
After that, pass the pendant through the loop.
3
Then tighten the loop.
Note: This game comes with two extra gold, silver, turquoise, and copper coins
that aren’t used in the game. These extra coins are just replacements for
coins that are lost or damaged.
Sort the into two stacks merchandise tiles (valuable objects and
enchanting perfumes) according to the images on the backs, and shuffle
the stacks well.
Place four randomly chosen valuable object tiles and two randomly
chosen enchanting perfumes face up in the middle of the table.
Set the two market tiles beside them. All eight tiles should be laid out
so that the colors on their borders are all oriented the same way
(for example, with all the red borders at the bottom, as shown here). There
should be enough space between the tiles so that coins can be set down
next to any tile (see the placement of the tiles in the illustration below).
Each player selects a color and receives the with the pendant coin purse
of that color, as well as the corresponding andcharacter tile scoring
marker. Players should sit at the table in such a way that corresponds to
the colored borders on the tiles that are laid out. Each player can decide
which side of the character tile to place face up (male or female).
In addition, each player receives 1 seal, which he or she sets down next to
his or her character tile.
Each player receives 25 coins as starting capital and puts the coins into his
or her coin purse: 5 x gold, 5 x silver, 5 x turquoise, 5 x copper, 5 x black
(counterfeit). If you’d like to play with fewer than four players, you can place
the extra purses, character tiles, scoring markers, as well as the extra gold,
silver, turquoise, and copper coins back into the box.
At the edge of the playing area, the is laid out with game board side A
facing up. Place two stacks of privilege tokens face down, and the pile
of in the center of the board. Use the to cover one of seals starting disc
the spaces of the scoring track on the game board. In the first game, use
the circle in the top right with the picture of the counterfeit coin on it (see
the illustration on the next page). In later games, the players can decide
together where they should place the starting disc. In this way, players
move around a slightly different track each time.
Note: After you’ve played a few rounds, you can try playing on side B of the
game board for even more variations. On this side too, all of the players choose
the initial position for the starting disc.
The player with the most real coins in his or her pocket goes first. If there’s a
tie, the oldest player goes first.
All of the scoring markers are stacked together on the starting disc on
the scoring track. The one on the top is the starting player’s scoring
marker, followed by the other players’ scoring markers, in clockwise
order from the starting player. So in other words, the player to the starting
player’s left is second in the stack from the top, and so on.
After that, the and the are placed white coins remaining black coins
next to the game board.
Set up the play
4 x valuable object tiles 2 x enchanting perfumes 2 x market tiles
1 2 3

3
THE MERCHANDISE TILES AND
THE MARKET TILES
In the of each merchandise tile, it shows which coins the merchant top left
demands in exchange for the item shown on the tile. Depending on the
item, the price is a combination of two, three, or four coins.
When the tile shows multi-colored
coins, you are which free to choose
color of coins you want to pay. When
the tile shows a stack of several
multi-colored coins, they all need to
be the ; same color e.g. 3 gold coins.
If there is a “not equals” sign (
≠)
shown between them, the player has
to pay coins of In different colors.
this case, none of the coins you pay
can be the same color; e.g. 1 gold coin,
1 silver coin, 1 turquoise coin.
In the top right of each tile, it shows how many
reputation points the player who buys it earns.
Below the reputation points, some merchandise tiles also
have which are carried out immediately other effects,
when the tile is purchased. These are usually advantages
for the buyer and disadvantages for the other players.
However, sometimes it’s the other way around.
Example:
In order to buy this fine tapestry, a player must pay 2 gold coins and 2
turquoise coins. The player then receives 4 reputation points and 1 privilege
token.
For this precious metal pitcher, a player must pay
2 silver coins. The player then receives 4 reputation
points, but also 1 black counterfeit coin.
In addition to tiles that show valuable objects, there are a few tiles that
show bottles full of Most of these tiles don’t give enchanting perfumes.
the player any but they have for the reputation points, advantages
buyer.
Finally, there are the two special tiles: market tiles. These tiles show
two people who work in the market and who can help you: the head
merchant and the coin changer. Players can receive their services in
exchange for coins. These tiles don’t yield reputation points.
All of the tiles have four differently colored edges — one edge in each of
the four players’ colors. Each player sets his or her coins next to the tile,
along the edge with his or her color on it. That is the player’s initial payment
for the item he or she wants to buy. In this way, everyone can always see
who has paid which coins.
The game board is set up like this:
“Enchanting perfumes” draw stack
“Valuable objects” draw stack
Starting disc
Privilege tokens
Seals
White coins (universal tender coins)
Black coins (counterfeit coins)
Game board side A
Reputation points
Price
Other effects
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3
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7
8
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3
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Produktspezifikationen
Marke: | Thames & Kosmos |
Kategorie: | Nicht kategorisiert |
Modell: | Mercado |
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